9/25/2023 0 Comments Vdmx left right fx![]() * Create value to send to superShape function */ Distance from center (including offset)įloat r = distance(x圜enter,vec2(0.0,0.0) + Center) Vec2 x圜enter = ((2.0 * xy - 1.0) + Center) * Zoom įloat phi = (atan(x圜enter.y,x圜enter.x)) Centered coords (-1.0 > 1.0) + center-offset Normalised coord of current pixel of LUT texture (0.0 > 1.0) Kernel vec4 superShape_2D( float M, float N1, float N2, float N3,įloat PolarMix, float CartesianMix, float PolarCartesianMix,įloat ColorTable, _color Color, sampler LUT) ![]() ![]() Vec2 super2D(float m, float n1, float n2, float n3, float val) CIFilter conversion by alx at toneburst, 2008
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